1cp

  1. Markus_McCloud

    CP - Painhandle (AKA Panhandle Event) 1.0

    (Honestly, I was planning to make the map file show as cp_panhandle_event but change to Painhandle once the map is loaded. Turns out, those Halloween renames are hard-coded by Valve, much to my disappointment. ^^; ) There is an old tale, told as a campfire story in the Oklahoma Panhandle... A...
  2. ArtZ

    Contingency a2

    BLU gets more time than usual to capture RED's only control point under their newly built rocket--right outside their spawn.
  3. Cass

    Buildsite a3

    Idk it's 5:30 AM and I'm hungry and tired. This is a KotH map, not a CP map, I can't find a way to change the category, sorry.
  4. Markus_McCloud

    72hr Jam 2023 Panhandle 72hr Version

    It's a beautiful morning in a remote part of the Oklahoma Panhandle... The sun is shining, the birds are singing... and the mercs are already blowing each other up at 8:30 in the goddamn morning. Typical... CP-Panhandle is my attempt of making a more-serious "Cloak" style 1CP map with a focus...
  5. zythe_

    zytheidoiibo stage2 a2

    idolons stage from mc25, now being tested by itself.
  6. B!scuit

    export a1

    I slapped together a rough copy of a titanfall map and managed to keep it under 100 brushes
  7. Sonoma

    Kluane Style Cloak-Type Logic Prefab v1

    This is a prefab that includes a vmf and a soundscript file BUGS: Sometimes, rarely, the HUD will bug with the cap progress, cap time will be correctly reduced but the Cap progress on the HUD will not correctly reflect the capture progress Will attempt to work on a fix for this bug If there...
  8. SnickerPuffs

    Cishet a3

    This map began in 2016, and was left sitting half-completed until three days ago. Credits: - @Yaki, for the Medieval Mode Logic w/o tf_logic_medieval Prefab - @EArkham, for the Khmer/Egypt textures
  9. Emil_Rusboi

    Siege Ohio a5a

    "Secure the objective" gamemode from Rainbow 6 Siege recreated in TF2! BLU team trying to attack RED farm building and secure the container As RED player, defend the container until certain amount of time or kill all BLU players! As BLU player, find the container and secure it or kill all RED...
  10. True lemon

    CP_Static a1

    There is one point, and whoever caps it first wins. Please give feedback. Made for the Back to Basics contest
  11. League_Heavy

    Hillgal A1

    How long has it been since I posted a map? arena_hillgal is a 1cp arena map that uses an Upward theme. Inspiration for this map has came from Ravine, and somewhat from Suijin. Ever since I hated Basetop I wanted to step back and do a more simple gamemode, arena was a good choice for me. The...
  12. D

    1CP A/D custom gamemode

    Hey! i have created a new game mode! 1cp attack defend on the round start a red koth clock starts for 4 minutes blue must cap the point and keep it for 4 minutes to win and if they don't cap it in 4 minutes red wins! i have provided a sample map in BSP and VMF form i hope to see 1cp maps in...
  13. ISPuddy

    1CP-CLOAK jokeben

    [:eek: WARNING! : THE STUPID F2P AHEAD!] :entitytool: If you like CLOAK!!! and you want to make :cap:_CLOAK!!! style this is the pefab 1:cap: - what in this pefab - 1-CP-Cloak.vmf