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(Honestly, I was planning to make the map file show as cp_panhandle_event but change to Painhandle once the map is loaded. Turns out, those Halloween renames are hard-coded by Valve, much to my disappointment. ^^; )
There is an old tale, told as a campfire story in the Oklahoma Panhandle... A...
It's a beautiful morning in a remote part of the Oklahoma Panhandle... The sun is shining, the birds are singing... and the mercs are already blowing each other up at 8:30 in the goddamn morning. Typical...
CP-Panhandle is my attempt of making a more-serious "Cloak" style 1CP map with a focus...
This is a prefab that includes a vmf and a soundscript file
BUGS: Sometimes, rarely, the HUD will bug with the cap progress, cap time will be correctly reduced but the Cap progress on the HUD will not correctly reflect the capture progress
Will attempt to work on a fix for this bug
If there...
This map began in 2016, and was left sitting half-completed until three days ago.
Credits:
- @Yaki, for the Medieval Mode Logic w/o tf_logic_medieval Prefab
- @EArkham, for the Khmer/Egypt textures
"Secure the objective" gamemode from Rainbow 6 Siege recreated in TF2!
BLU team trying to attack RED farm building and secure the container
As RED player, defend the container until certain amount of time or kill all BLU players!
As BLU player, find the container and secure it or kill all RED...
How long has it been since I posted a map?
arena_hillgal is a 1cp arena map that uses an Upward theme. Inspiration for this map has came from Ravine, and somewhat from Suijin.
Ever since I hated Basetop I wanted to step back and do a more simple gamemode, arena was a good choice for me.
The...
Hey! i have created a new game mode! 1cp attack defend
on the round start a red koth clock starts for 4 minutes
blue must cap the point and keep it for 4 minutes to win
and if they don't cap it in 4 minutes red wins!
i have provided a sample map in BSP and VMF form
i hope to see 1cp maps in...
[:eek: WARNING! : THE STUPID F2P AHEAD!]
:entitytool:
If you like CLOAK!!!
and you want to make :cap:_CLOAK!!! style
this is the pefab 1:cap:
- what in this pefab -
1-CP-Cloak.vmf
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