I cannot seem to find this topic on the dev wiki, or tf2maps.net; either because of specific question, or it hasn't been asked.
Basically, I need to make a spawn room that will change teams upon capture. Do I go about enabling and killing entities upon capture, or is there a simpler way of doing so.
Basically, I need to make a spawn room that will change teams upon capture. Do I go about enabling and killing entities upon capture, or is there a simpler way of doing so.