- Apr 27, 2013
- 9
- 0
Hello guys, I have some things I'd like some help with if you're willing.
1) The first thing is that I created a few animated material and all work fine, but today I created an animated material that is for some reason causing Hammer to crash the moment I try to apply the material to something. I don't see anything wrong with the vmt, it looks the same as all of my other material vmt's, only with the framerate/frame numbers changed for that specific material (16 frames). However the material appears to work fine in-game...it's only crashing Hammer.
It looks like this:
"VertexLitGeneric"
{
"$basetexture" "kungfubellydancer\crystalanim1"
"Proxies"
{
"AnimatedTexture"
{
"animatedTextureVar" "$basetexture"
"animatedTextureFrameNumVar" "$frame"
"animatedTextureFrameRate" "30"
}
}
"$surfaceprop" "glass"
"$Selfillum" 1
"$frame" "16"
}
2) For some reason some of my ambient_generics are extremely loud and can be heard through the entire map, even when I set the audible distance to 256 and the volume to 5, but then my custom sounds are extremely quiet and don't even fill the range of 1024 that I set the audible distance to, and even with a volume of 10. Any suggestions on how to even out the sounds?
3) I'm having some difficulty understanding how hint brushes and area portal brushes and whether I should use one or the other in my map. Tutorials tend to forget to describe them in detail :/
Thank you!
1) The first thing is that I created a few animated material and all work fine, but today I created an animated material that is for some reason causing Hammer to crash the moment I try to apply the material to something. I don't see anything wrong with the vmt, it looks the same as all of my other material vmt's, only with the framerate/frame numbers changed for that specific material (16 frames). However the material appears to work fine in-game...it's only crashing Hammer.
It looks like this:
"VertexLitGeneric"
{
"$basetexture" "kungfubellydancer\crystalanim1"
"Proxies"
{
"AnimatedTexture"
{
"animatedTextureVar" "$basetexture"
"animatedTextureFrameNumVar" "$frame"
"animatedTextureFrameRate" "30"
}
}
"$surfaceprop" "glass"
"$Selfillum" 1
"$frame" "16"
}
2) For some reason some of my ambient_generics are extremely loud and can be heard through the entire map, even when I set the audible distance to 256 and the volume to 5, but then my custom sounds are extremely quiet and don't even fill the range of 1024 that I set the audible distance to, and even with a volume of 10. Any suggestions on how to even out the sounds?
3) I'm having some difficulty understanding how hint brushes and area portal brushes and whether I should use one or the other in my map. Tutorials tend to forget to describe them in detail :/
Thank you!