http://calcified.net/maps/sd_doomsday_d.rar
Logic basically looks like anyone did it, nothing special or new. Don't see any new ents. Australium is a flag with some new properties on the item_teamflag. Lots of new voice clips. Appears to basically be a CTF/PL hybrid. Will wait for Booj to confirm.
Some new props: new door, broken down hydro crate, cap point thing cut out of the larger circle (makes sense when you see it), new australium related stuff, new corkboard, new skins for the wooden_fence models but compiled as a new model for some reason, secret map model, a power core (???), rock002 mirrored, the rocket pieces, a rocket exhaust (looks like a huge vent, I like it), gameplay signs that say ROCKET and AUSTRALIUM, new wood fence model, tiny uniform locker for Poopy Joe, a banana peel, and a secret diary model. OK, I think that's everything.
Textures: the ground is a new blend texture, new overlay--search "sd_sign".
Gameplay: Has anyone managed to play this without being on a 32 man, insanely laggy instant spawn shitfest server? Because I haven't. Seems okay, other than ridiculous sightlines.
Detailing: Criminally underdone? Though maybe it's okay since the rocket blows up part of the skybox holy shit. It reminds me of the detailing on launch maps.
Also, kitteh.mdl
Logic basically looks like anyone did it, nothing special or new. Don't see any new ents. Australium is a flag with some new properties on the item_teamflag. Lots of new voice clips. Appears to basically be a CTF/PL hybrid. Will wait for Booj to confirm.
Some new props: new door, broken down hydro crate, cap point thing cut out of the larger circle (makes sense when you see it), new australium related stuff, new corkboard, new skins for the wooden_fence models but compiled as a new model for some reason, secret map model, a power core (???), rock002 mirrored, the rocket pieces, a rocket exhaust (looks like a huge vent, I like it), gameplay signs that say ROCKET and AUSTRALIUM, new wood fence model, tiny uniform locker for Poopy Joe, a banana peel, and a secret diary model. OK, I think that's everything.
Textures: the ground is a new blend texture, new overlay--search "sd_sign".
Gameplay: Has anyone managed to play this without being on a 32 man, insanely laggy instant spawn shitfest server? Because I haven't. Seems okay, other than ridiculous sightlines.
Detailing: Criminally underdone? Though maybe it's okay since the rocket blows up part of the skybox holy shit. It reminds me of the detailing on launch maps.
Also, kitteh.mdl
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