Don't forget wet alpine (sawmill)
These are awesome. Something that nagged at me a bit was that the origin refused to align nicely with the grid when I stuck a few in to see how they looked, but they're irregular enough that it's not really an issue.
what do you mean with that exactly ?
since i'm almost wet behind the ears. how can you influence the light_origin and what was wrong with yours ? just so i know how to get around that problem on models
and so you move the illumposition upwards to fix this ?
because i think i had that problem quite frequently in the past, and just didn't realize how to fix it.
yeh, i got that, but what i was wondering is, would you move the illumposition up just slightly or like 400units above the model to get appropriate lighting ?
New Rock Models!
Release: Nov 04, 2009
Author: Meshes, LOD models, And Collision Meshes by Alex Kreeger. Textures modified from Valve Software's Textures.
E-mail: Kreeger242@live.missouristate.edu
Version: 1.0.1
Changelog 12/30/09:
*Updated all rock models to use correct illumination positions. No more inaccurately rendered models.
This pack includes 10 brand new desert theme rocks for Team Fortress 2. To make sure they fit both the style of desert
maps, and with the previously existing rock models, great effort has been taken to ensure consistency and quality.
Each model includes the following:
*4 Textures
*1 Mesh
*1 Collision Mesh
*2 LOD models (for optimum performance)
Model specifications:
*rock_01 - 161 Triangles @ LOD 0, 80 @ LOD 1
*rock_02 - 333 Triangles @ LOD 0, 165 @ LOD 1
*rock_03 - 276 Triangles @ LOD 0, 138 @ LOD 1
*rock_04 - 276 Triangles @ LOD 0, 138 @ LOD 1
*rock_05 - 769 Triangles @ LOD 0, 384 @ LOD 1
*rock_06 - 376 Triangles @ LOD 0, 182 @ LOD 1
*rock_07 - 343 Triangles @ LOD 0, 170 @ LOD 1
*rock_08 - 407 Triangles @ LOD 0, 202 @ LOD 1
*rock_09 - 554 Triangles @ LOD 0, 272 @ LOD 1
*rock_10 - 337 Triangles @ LOD 0, 168 @ LOD 1
Zip contains:
*This fantastic readme file!
*80 texture files (26.6 mb)
*70 model files (613 kb)
Extract to: "SteamApps\[username]\team fortress 2\tf" directory to install.
You are free to use these models as long as you credit me in your map release.
**YOU ARE NOT PERMITTED TO MODIFY ANY OF THE FILES FOUND WITHIN THE ARCHIVE, OR REDISTRIBUTE.
Check back again later for more models!