poopster101
L4: Comfortable Member
- Jan 28, 2008
- 155
- 5
I cannot wait to play that! It looks sublime! =D
how much of the biodome is detail brushes? I think it should all be most probably.
Thats just the LDR version there I've not yet got my head around doing the HDR version.
dont really know what that meansLike I said, I'm still clueless as to how to make an HDR version, so if I compile the map with HDR on then I get the hydro sky![]()
I had to stop being so good at my brushwork because Hammer wouldn't compile my maps when I wanted to make it more detailed
It sucks, I think ctf_chaos is at about almost 90% brushes. If you've seen it, you know it's small. This is gonna have the same problem if it doesn't already, unless of course you make models of a lot of the detail.
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 5/1024 240/49152 ( 0.5%)
brushes 5212/8192 62544/98304 (63.6%)
brushsides 39540/65536 316320/524288 (60.4%)
planes 8240/65536 164800/1310720 ( 12.6%)
vertexes 22468/65536 269616/786432 (34.2%)