Found a few bugs on the map, its kinda hard for red to defend any point other than the last. Reds 2nd spawn room was very confusing since I think the signs were messed up. People complained about the sounds/boxes that say you are now attacking and the cart is getting close and sounds like that being backwards, maybe the red sounds are heard on blue and visa versa, might need more investigating.
1. Do not enter sign was on the door when we were suppose to go through it, red first spawn.
2. Rubble from explosion came into spawn room.
3. Theres a white line on the left, I got a bad pic of it but its there.
4. I seem to get caught on that part of the door area.
The map is very large and its kinda empty at parts, keep adding to it, currently its very easy for blue.
Might change the name of the map to pl_uluru or pl_ayers, not sure which one.
THank you so much for the feedback, I'll work on those as soon as I get home. thx.It's an alright map. It seems a little bit cramped, and some of the twists and turns and ups and downs seem like just fillers. Here's a bunch of screenshots with things I noticed. If one has already been said, I apologize, but I really don't want to read 9 pages of posts.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80001.jpg
At the last cap, I can rocket jump onto one of those. I think I'm actually landing on the support beneath the awning, but just check. It's odd to be able to stand one place on that, and not on the other. Both solid or both nonsolid will fix that.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80002.jpg
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80003.jpg
Like the Medic asked that was healing me "Are you stuck or are you enjoying the view?" I was both, sort of. I didn't expect to be able to land there (I was actually checking for exploits). I don't know if you want to keep that (I like it, but I always find places to rocket jump), but I thought I'd let you know.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80004.jpg
At the start, I'm thinking Snipers could have fun on the right side sniping into spawn.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80006.jpg
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80005.jpg
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80007.jpg
The first picture is to show you where I am. If I rocket jump, I see a displacement that isn't sewn, picture 2. Picture 3 is in the same place - That blocked off entrance looks really weird with the way the lighting is.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80008.jpg
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80009.jpg
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80015.jpg
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80016.jpg
Your spawn room doors show the No Entry sign, but...we're supposed to go through them, and we can go through them.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80011.jpg
This specific area is not right. No normal place has you going down stairs and then immediately up some more stairs. Unless you're adding a room down there, I see no purpose why you can't just have it straight. If you want a slight elevation change, put a couple stairs (just a couple) that lead to a slightly raised platform with a health kit. it doesn't affect anything, and it won't lok out of place. Add a steal door texture to the wall, and it'll look good.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80013.jpg
Again with the ups and downs. It's okay for the stairs on the right to be there. They are small and look normal. But then the stairs I'm sitting on, in the bottom left, aren't right. Just leave the platform flat. 'Specially when it comes to the next screenshot.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80012.jpg
Same place as above. The stairs lead to a drop, and it is nodrawn.
http://dl.getdropbox.com/u/1490725/pl_winnebago_b80014.jpg
That bent metal door up there looks weird because of the way the texture works.
Also, I felt like some of the spawn were facing bad directions. I felt like I was making too many turns out of my spawn to get to the right place. I'd essentially make a U Turn out of my spawn.
Like, the Australian outback? I like it - though I was a little partial to Winnebago. ;P
Those new screens are looking great - detail and spacing wise.