- Apr 22, 2009
- 144
- 18
Lots of comments on the "s2a_compound" map being uber-laggy, so I'm doing my best to fix it!
Problem is, I seem to have hit a plateau on just how good I can get it, and am not having luck with most tutorials, etc- I believe because this map is very much open, and not so twisty/turny that Vis can do a good job.
I know this is a long shot, and a lot to ask, but if ANYONE would kind enough to take a gander at the VMF you can find here, and toss me some advice/ideas/suggestions, that would be amazingly helpful.
I have read up on area portals and occluders mostly, and am doing all I can with those. Actually, I have found that occluders, despite being rarely (if ever) used by most, have been doing me much better than vis and area portals, in some places.
I have the feeling, however, I'm not using these all to the best advantage...or even correctly, necessarily
Even a quick glance and and then screenshot with "this is WRONG!, this is on the right track!" would be great- thanks all!
Problem is, I seem to have hit a plateau on just how good I can get it, and am not having luck with most tutorials, etc- I believe because this map is very much open, and not so twisty/turny that Vis can do a good job.
I know this is a long shot, and a lot to ask, but if ANYONE would kind enough to take a gander at the VMF you can find here, and toss me some advice/ideas/suggestions, that would be amazingly helpful.
I have read up on area portals and occluders mostly, and am doing all I can with those. Actually, I have found that occluders, despite being rarely (if ever) used by most, have been doing me much better than vis and area portals, in some places.
I have the feeling, however, I'm not using these all to the best advantage...or even correctly, necessarily
Even a quick glance and and then screenshot with "this is WRONG!, this is on the right track!" would be great- thanks all!