Mar. 18 Update

MrAlBobo

L13: Stunning Member
Feb 20, 2008
1,059
219
March 18, 2009 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Added Multicore Rendering


This initial release is aimed at testing compatibility, so the option is OFF by default

To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option


Other Changes

Several performance improvements to decals and client bone/flex setup

A variety of alt-tab and mode switch fixes

Improvements to the way the engine initializes surround sound, fixing some specific hardware cases

Fixed a crash on exit in Vista 64
holy shit, multicore rendering support, now perhaps i can hit a stable 160fps :p
 

MrAlBobo

L13: Stunning Member
Feb 20, 2008
1,059
219
it is when a single processor has more then one core, for example mine has 4 and can execute instructions on each one...

for more direct relevance, before multicore support my fps was 50-90, after it was enabled I get from 110-170 fps...and it is stable!!!
 

Hawk

L7: Fancy Member
Dec 3, 2007
419
213
Nice, not sure if mine has it, though. :U

If you can tell us what kind of processor you have, we can tell you.
(Right-click "My Computer" and choose Properties. It should say what kind of CPU you have.)
 

Icarus

aa
Sep 10, 2008
2,245
1,210
The lower your graphics settings are, the more this will improve your FPS.
 

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
Pretty stable, but still a bit unstable.
My fps like jumps from 80-190. And I crashed once (After playing for like 6hours total after not playing and stuff)