- Apr 30, 2008
- 77
- 3
Hello.
The situation is as follows:
I have water (texture applied is from cp_well). I want it to have very low visibility underwater, but it already is perfect, viewed from outside. So, how can I make some kind of DENSE fog underwater without affecting outside view?
EDIT: Problem solved.
The situation is as follows:
I have water (texture applied is from cp_well). I want it to have very low visibility underwater, but it already is perfect, viewed from outside. So, how can I make some kind of DENSE fog underwater without affecting outside view?
EDIT: Problem solved.
Last edited: