My map suddenly began crashing TF2.

Cheez-It

L1: Registered
Feb 3, 2009
3
0
Hello,
I had a good map going when on one compile it decided to crash the game. The compile looks fine to me, and Hammer acts normal. Once I launch the game and load the map, TF2 crashes to desktop. I've searched for this but found no answers. What can I do to start finding the source of my problem? I've already gone back and deleted a bunch of stuff I had just added, like water and stuff. I tried making the map smaller. I don't have an excessive amount of entities or anything like that.

Here is my compile log: http://pastebin.com/m64d9706c

Thanks for any help!
 
Jan 31, 2008
555
1,482
Compile log looks clean.
Have you tried alt+P in Hammer?
Do you have over 8 control points in your map?
 

Cheez-It

L1: Registered
Feb 3, 2009
3
0
-Alt-P displays no errors.
-CTF map.
I used the cordon tool just now and it leads me to believe that the problem might be lights? If i cordoned the entire map, it ran fine, so I couldn't pinpoint the problem. Cordon also made it fullbright (EDIT: only the first time. I tried cordon a second time and it was regular lighting). So I tried deleting all the lights and it still didn't work. Then I compiled without RAD. Same problem.

Any more ideas?
 
Last edited:

Ezekel

L11: Posh Member
Dec 16, 2008
818
246
something is outside the map...
perhaps you have an erroneous displacement?
 

Cheez-It

L1: Registered
Feb 3, 2009
3
0
something is outside the map...
perhaps you have an erroneous displacement?

I see nothing outside but that sounds like it could be what's happening..
Is there an easy way to find something outside the map?