- Oct 28, 2017
- 161
- 232
Edit: rephrased, ignore title
Would there be any way to check every frame if a particular entity exists, and if it doesn't, force a point_template to spawn the particular entity? (Note: the entity has no inputs/outputs other than the typical ones which every entity has, such as OnUser/FireUser)
Would there be any way to check every frame if a particular entity exists, and if it doesn't, force a point_template to spawn the particular entity? (Note: the entity has no inputs/outputs other than the typical ones which every entity has, such as OnUser/FireUser)
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