Greetings! This is my first map and i've been working my butt off on it. I still have a lot to do (as you can see).
Basically it's designed to be in a city environment, both teams have set up shop in 2 banks. Hey that gold we always see has to go somewhere. The banks will also be a disguise for the buildings actually being a somewhat training facility for both teams.
Like i said .. this is my first map. Please please please let me know what you think of these initial screen shots. I have a ton of work i still need to do (i still havent quite gotten down proper lighting.. that stuff is tricky!)
Hopefully in a week or 2 i'll have a working version of the map for everyone to test out.
Looking forward to your thoughts and tips!
Hall between spawns that leads up to battlements
2 spawn rooms for both sides
view towards the loading dock via blue battlements. I didnt want direct fire to base entrances.
Red's lobby
Blue's lobby
Loading dock in the middle
Pillbox for engineers to set up shop to defend the intel room to the right. All 3 levels of sentrys can fire through the window.
If anyone has a good link to a lighting tutorial please let me know. I'm having a lot of trouble getting it perfect and right now it's really sloppy. I had to place tons of lights and i keep seeing maps with few lights but everything has a light source on it. I'm doing something wrong here.
Basically it's designed to be in a city environment, both teams have set up shop in 2 banks. Hey that gold we always see has to go somewhere. The banks will also be a disguise for the buildings actually being a somewhat training facility for both teams.
Like i said .. this is my first map. Please please please let me know what you think of these initial screen shots. I have a ton of work i still need to do (i still havent quite gotten down proper lighting.. that stuff is tricky!)
Hopefully in a week or 2 i'll have a working version of the map for everyone to test out.
Looking forward to your thoughts and tips!

Hall between spawns that leads up to battlements

2 spawn rooms for both sides

view towards the loading dock via blue battlements. I didnt want direct fire to base entrances.

Red's lobby

Blue's lobby

Loading dock in the middle

Pillbox for engineers to set up shop to defend the intel room to the right. All 3 levels of sentrys can fire through the window.
If anyone has a good link to a lighting tutorial please let me know. I'm having a lot of trouble getting it perfect and right now it's really sloppy. I had to place tons of lights and i keep seeing maps with few lights but everything has a light source on it. I'm doing something wrong here.