Artpass

Mar 23, 2010
1,872
1,696
this played beautifully in playtests. can't wait to play again.
 
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Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
This thread needs to be renamed. Even the "what is hammer" folks seem to have figured out they had to name it artpass_name.
 

Acumen

Annoyer
aa
Jun 11, 2009
704
628
come on....
not even a week and your focus is gone, already - makes me big sad panda :(
 

Da_Man

L4: Comfortable Member
Aug 23, 2009
173
39
The last cap look like Upward.

not that there is anything wrong with that.
 

Waif

L7: Fancy Member
Mar 22, 2009
412
125
Hey, it's nice to see you developing your mapping skills and releasing a work to the public, but you should be warned that most people on this forum don't take warmly to editited valve maps.

A Boojum Snark Says:
The majority of users on this site do not approve of, respect, or appreciate modifications of Valve maps with the intent of a serious release. There is little value in a map that merely has different lighting or an unthoughtful game mode change. We see Valve maps primarily as a source of education and insight into how various functions work.

However thats no reason to give up, simply develope your skills and experience a little more, and in no time you may be creating your own unique masterpieces :)
 

Micnax

Back from the dead (again)
aa
Apr 25, 2009
2,109
1,585
Hey, it's nice to see you developing your mapping skills and releasing a work to the public, but you should be warned that most people on this forum don't take warmly to editited valve maps.

A Boojum Snark Says:


However thats no reason to give up, simply develope your skills and experience a little more, and in no time you may be creating your own unique masterpieces :)

I don't know if you're trolling really, really hard or just being silly.

Put this up for a fun improv and we can burn ourselves together!