L4D2 DLC - The Passing

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,865
2,972
Valve announced the first game add-on for its co-operative zombie thriller, Left 4 Dead 2, is in development and targeted for release in early 2010.

Dubbed “The Passing,” the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.

Targeted for release in early spring, “The Passing” takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.

In addition to the new co-operative campaign and associated narrative, “The Passing” will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new “uncommon common” zombie class, melee weapon, and firearm.

“The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign,” said Doug Lombardi, VP of marketing at Valve. “It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry.”

Exclusively available for the Xbox 360 and PC, L4D2 sets a new benchmark for co-operative action games. The title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.

With the AI Director 2.0, L4D’s dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players’ performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and the new competitive game mode, Scavenge.

Left 4 Dead 2: The Passing is targeted for release in early spring for the PC and Xbox 360. Pricing will be announced closer to launch.

One of many Sources

:O
 

Zwiffle

L6: Sharp Member
Jun 24, 2008
269
161
I actually think I prefer the new characters tbh, though it took a while to warm up to them.
 

Titanium

L1: Registered
Nov 23, 2009
28
11
It's like the L4D (1 and 2) team of develloper has nothing to do with the TF2 develloper team. I mean one is just making free update again and again, while the other one promise the same but then do the oppositee and sell a new game with maybe DLC with a 'price'.

Maybe Valve has Schizophrenia ^^.
 

Armadillo of Doom

Group Founder, Lover of Pie
aa
Oct 25, 2007
949
1,228
As much as I am excited, the distinct lack of any mention about the SDK and custom support makes me a sad panda :(
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
It's like the L4D (1 and 2) team of develloper has nothing to do with the TF2 develloper team. I mean one is just making free update again and again, while the other one promise the same but then do the oppositee and sell a new game with maybe DLC with a 'price'.

Maybe Valve has Schizophrenia ^^.

Again, the price is for Xbox 360. Microsoft does not allow free DLC (or is that one free DLC?).
 

Numerous

L4: Comfortable Member
Oct 14, 2009
150
72
It's like the L4D (1 and 2) team of develloper has nothing to do with the TF2 develloper team. I mean one is just making free update again and again, while the other one promise the same but then do the oppositee and sell a new game with maybe DLC with a 'price'.

Maybe Valve has Schizophrenia ^^.
Schizophrenia =/= multiple personality disorder. That's like saying having a really crappy mouse is the same as being a shit sniper who can't aim. ONE IS A SYMPTOM DAMMIT, WHEN WILL YOU PEOPLE LEARN PSYCHOLOGY 101 IVE NOWN THIS SINCE I WAS 8.
 

Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Any information whether this will also be coming for L4D1? They said they wouldnt drop support for it, right?
 
Feb 14, 2008
1,051
931
As much as I am excited, the distinct lack of any mention about the SDK and custom support makes me a sad panda :(

You don't need an SDK. Just make your own FGD.
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
How do you know that? They could actually make it paid DLC

Nope. People thought the same thing with Crash Course and Valve clarified that PC users do not pay for DLC.
 

Mexican Apple Thief

L3: Junior Member<br>LEAD FARMER
Aug 23, 2008
345
60
Schizophrenia =/= multiple personality disorder. That's like saying having a really crappy mouse is the same as being a shit sniper who can't aim. ONE IS A SYMPTOM DAMMIT, WHEN WILL YOU PEOPLE LEARN PSYCHOLOGY 101 IVE NOWN THIS SINCE I WAS 8.

Psychology is a baby that wants to be a big boy science.