Zeus' Substance Designer Utils Pack

Zeus' Substance Designer Utils Pack v2

Zeus

Not a Krusty Krab
aa
Oct 15, 2014
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Zeus Substance Utils Pack - Substance

Here is a collection of Substance Designer nodes I made for general purpose in making textures for TF2. I plan to expand this pack in the near future so stay tuned!

TF Brush Selector
Features 11 different brushes. This is basically the same selection as is in my Brush Alpha Pack
Screenshot-67.png

TF Brush Splatter Selector
A lot of textures feature little groups of brushes (usually square shaped).
This is 10 premade splatters.
Screenshot-69.png


TF Brush Splatter Generator
Basically the same as above, only this is completely procedural.
This may be somewhat funky and error prone but should allow for a lot of variation
tf-brush-splatter-generator.png


Base "Noises"
01
tf-brush-noise-01.png

02
tf-brush-noise-02.png

03
tf-brush-noise-03.png

04
tf-brush-noise-04.png


Warpaint Bases
These all come from the basic warpaint textures valve uses for all painted items to give them their "wear".
These work well as base textures for things tho imo
Screenshot-68.png


Edge Mask
Take an input shape (make sure its almost all white) and this outputs a tf2-style edge mask.

tf-edge-chip.png


You can give it various params to tweak its look like edge width and chip size
 

Zeus

Not a Krusty Krab
aa
Oct 15, 2014
1,345
554

Green-One

L1: Registered
Aug 30, 2022
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3
Do you plan to port any of these to Material Maker or a similar free program? It would be nice for those that don't have access to Adobe products...