Sorry for the wait. I was working on a few things and i just had to cut my losses and scrap a few of them.
Changelog:
Removed bottom route out of spawn.
Removed concrete area that goes to mid and replaced it with displacements
Worked on optimization a ton.
Removed a lot of prop spam.
Reduced height advantage in the side route next to the point.
Detailed spawn a bit. (blue spawn may look a bit off because of last minute changes)
Massively changed the first courtyard.
Changed pickup locations to help benefit attackers.
Screenshots: