warehouse b2

shipping theme with warehouses

  1. more art passing

    nesman
    +art passing

    Images

    1. 20170610084518_1.jpg
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    22. 20170610084712_1.jpg
    23. 20170610084716_1.jpg
    24. 20170610084718_1.jpg
  2. Art Passing

    nesman
    I saw no reason to keep the map in alpha
    -textured map
    -built cubemaps
    -adjusted areaportals

    Images

    1. 20170529204752_1.jpg
    2. 20170529204805_1.jpg
    3. 20170529204811_1.jpg
    4. 20170529204820_1.jpg
    5. 20170529204824_1.jpg
    6. 20170529204830_1.jpg
    7. 20170529204834_1.jpg
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    11. 20170529204851_1.jpg
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    16. 20170529204915_1.jpg
    17. 20170529204923_1.jpg
    18. 20170529204929_1.jpg
  3. Starting Textures

    nesman
    Textured up to first courtyard
    Textured Spawns
    Fixed red change class bug
    Other things
  4. Spawns

    nesman
    redid the spawn rooms
    adjusted the health/ammo on mid
  5. flank routes

    nesman
    -Raised flank route to get a much needed height advantage for attackers
    -Moved skybox back from that side so rockets can explode off it.
    -Added ramp to box Railcar to allow spys to get above
    -added nodraw to allow more fairness with spys and teles
    Adjusted little things
  6. outsides

    nesman
    added outside pathway
    improved areaportals
    other things
  7. things and stuff

    nesman
    -reworked side path where concrete barricades were
    -removed 1 flank route (because why not)
    -adjusted size of capture point room
    -able to jump to certain flank routes now
    -adjusted ramps slightly
    -updated localization files hehe
  8. Mid

    nesman
    redid parts of mid
    -raised ramp on side
    -added barricades
    -added some props-
    -added overlays over health/ammo packs
    -improved fps
  9. Added more height

    nesman
    Removed the weird ramp thing which was the only height variations
    Replaced it with a new idea with some ramps and higher door flanking routes
    added some other height for flanking
  10. Raised Mid

    nesman
    Raised mid
    Raised the pathway on the side of mid
    Moved the train cars around in second courtyard
    Added ramps to meet at mid