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Trying to get it compatible with MvM / upgrade stations.
Added variable CVAR_GTFW_OVERWRITE_WEAPONS under _master.nut
true by default
true = weapon in slot is deleted before making the new weapon (via GiveWeapon)
false = weapon in slot is not deleted. Instead, the item definition index is changed so the weapon can store upgrades from upgrade stations. It supports custom weapons, too!
(it's recommended to reset the stats by using this code:
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