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If you are a Scout/Medic/Sniper and give yourself the Saxxy, the draw animation will be bugged. However by giving yourself the Saxxy again, it fixes the animation.
Added better documentation in give_tf_weapon_custom.nut
Added another example weapon: Pyro's Hottest Hand.
Shoots fireballs, like Street Fighter! Hadouken!
Use hPlayer.GiveWeapon("Hottest Hand") to give yourself the weapon.
Fixed bug with switching to active weapons not switching to melees
There is a bug roaming about that I haven't figured out yet: If you are a Scout/Medic/Sniper and give yourself the Saxxy, the draw animation will be bugged. However by giving yourself the Saxxy again, it fixes the animation.
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