Venice v3e

An arena surf holding the jail, a pro surf, a bonus surf (with rewards), an obstacle course.

  1. v3d

    v3d , small update:

    - fix the 'holidays' door not working. you apparently need to send an input of Fire to the tf_logic_on_holiday for it to function at all (it has the icon of a logic_auto so i thought it would be automatic.. it's not.. :( ).
    - fix the jail escape button near the cap being OP.
  2. v3c - June 21, 2020

    surf_venice_v3c changes:
    - nerfed the ultra-secret that used to make you have x5 health and x5 damage/blastradius, now only does the health. the x5 damage and blastradius was SO SO SO overpowered that using it would make half the enemy team quit out of the game. hindsight is 20/20.
    - added some amount of blue-color values into the ColorCorrection in redmode, so players can see some amounts of blue players even when redmode is activated.
    -- also increased the brightness of some of the lights...
  3. v3b

    99% Same changes as v3, but now with an LDR compile (in addition to the HDR compile)!
  4. v3 - May 24, 2020

    Version 3 - May 24, 2020.

    Notable fixes:
    - fix for the broken water texture in v2 in the main areas (it wasn't displaying as broken for me when v2 launched...).
    - make the breakable barriers exiting jail taller, and are doors controlled by the same exit button as the other existing 'doors' exiting jail (the things that move up).
    - add usable rocketlauncher things that attack jail from up on the walkway.
    - fix/tidy up some broken secrets. fix some missing sounds that were in v1e but didnt...
  5. v2c

    Changes to the lighting and jail area to make them feel better.