uuh A 3

A WIP payload map

  1. The tunnel update

    KYLEWII21
    20161202205609_1.jpg
    + map got wider
    + cover on top of blu's third forward spawn
    + door fixed
    + upper walkways
    20161202205621_1.jpg
    + tunnel extended around corner
    + doors that open after first point captured
    20161202205751_1.jpg
    + new blu forward spawn that becomes active after first point captured
    + tunnels from blu forward to before tunnel, in tunnel, and after tunnel
    20161202205841_1.jpg
    + tunnels from blu forward to near second point that open after second...
  2. track and grounds update

    KYLEWII21
    20161116023640_1.jpg
    + track shortened near last and some cover was added
    20161116023659_1.jpg
    + second area now has some raised walkways
    + a wall to block some spam from above for blu's spawn
    + red forward spawn respawn hitbox bigger
    20161116023731_1.jpg
    + tunnel has this turn to cut down on the sightline
    + a small door that opens once bridge (first point) has ben captured
    20161116023935_1.jpg
    + this train

    Images

    1. 20161116024001_1.jpg
  3. longer track and now it's A1

    KYLEWII21
    track's longer and not as straight at final.
  4. red has a final spawn room/last has more

    KYLEWII21
    +red has a last spawn room
    +last now has more things in it
    +area around first point modified
    +red forward no longer traps people when cart advances