Tweaked how the Prospectre spawns. Instead of spawning immediately on first cap, he now spawns once when either clock reaches 2:15 (45 seconds held) and then again once one of the timers reaches 60 or 30 seconds left, assuming he is not still alive.
Gave the Prospectre a slight preference for the winning team when selecting targets
Added another boss teleport destination near the point
Slightly reduced frequency of minecart spawns while the boss is alive
Minecarts now only deal about 50 damage on hit instead of insta-killing players
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