Instead of crumpkins, the Prospectre now occasionally drops special pickups which grant players a new "ghost" effect (flight + minicrits + firing/reload speed buff)
Tweaked pickups & bombs
Increased timer length to 4 minutes
Tweaked boss spawn conditions to prevent him from spawning too frequently or too quickly after being killed
The green glow effect now visually indicates the Prospectre's approximate position in the map
Rotated the whole map 90 degrees for easier editing! wow!
Changed the Prospectre's teleportation method. Instead of just vanishing, he now phases down into the floor or up into the ceiling before popping out elsewhere.
Added the ability to headshot the boss (you would not BELIEVE how annoying it was to get this working!)
Temporarily disabled sentry targeting due to an unresolved bug that can make him freeze up
Turned off the dodgy killcam for the boss (may reenable later if I can fix the zooming)
Tweaked how the Prospectre spawns. Instead of spawning immediately on first cap, he now spawns once when either clock reaches 2:15 (45 seconds held) and then again once one of the timers reaches 60 or 30 seconds left, assuming he is not still alive.
Gave the Prospectre a slight preference for the winning team when selecting targets
Added another boss teleport destination near the point
Slightly reduced frequency of minecart spawns while the boss is alive
Minecarts now only deal about 50 damage on hit instead of insta-killing players
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