* Redid everything between BLU spawn and A because it fuckin sucked
* Shrank C a bunch and added more cover
* Reduced RED's base respawn time by 1 second
* One of the doors near B-1 now stays closed when B is the active point
* Added slightly more ammo for RED at B-2
* Added window for RED C spawn
* Made the health and ammo by B-1 more visible
* More cover for defenders at A-2
* Fixed a spot in A-2 where players could get trapped
* Fixed an unintentional perch spot in B-2
* Fixed a spot at C-2 where the cart would get stuck during rollback
* Misc geometry adjustments
* Misc clipping adjustments