Trash water A5A

don't pollute, or mother nature will kick your ass!

  1. It's All over, But the cry! UPDATE!

    Twist.vmf
    20170216213558_1.jpg
    TRASH WATER A5!

    before i bring up the update i need to say something

    i have been on this site for a wile now and i have made a few maps, but they never get finished, and i have worked too hard to let that happen again, so this is the last alpha build of the map, i have to get this in beta now. you see over time i lose interest, and i start to...
  2. The Attack UPDATE!

    Twist.vmf
    20170215181646_1.jpg
    TRASH WATER A4!
    A4 is out and it's time to go over the list of changes! special thanks to Muddy! who is one of the best testers I've seen...and not herd.

    -removed full AMMO from spawn area
    +sped up blast doors to 300
    +expanded 2 door ways
    +more signs
    +3 new small HP in garage
    +1 new full HP in garage
    +ambulance in garage
    +made path too sniper battlements a little bigger
    +new details!
    +dimmed lights in NO RESPAWN...
  3. The Deference UPDATE!

    Twist.vmf
    trash.jpg
    TRASH WATER A3!
    a lot of changes so lets get into it!

    +brand new battlements! complete with lights
    +blast doors over
    garage
    +hallway to intelligence widened!
    +more lights!
    +clipped computers
    +paint under intel
    +2 new ammo packs!
    +made backup spawn "no respawn" sign
    +intel doors!
    +new intel root
    +skybox texture

    THANKS TO ALL THE A2...
  4. WATER KILLS GOD DAMN IT! update

    Twist.vmf
    thanks for the feed back! lots of fixes so lets list them!
    (+add -removed =changed but still there)

    +4 ammo full to spawn rooms
    +lots of sings
    +back up spawn rooms made VERY red or blue to show that you need to get out fast!
    +new path added to river of death
    +truck in the river
    =the empty corner now has been filled with toxic stuff (very bad)
    =tanks in yard moved and altered for more room

    thanks for the feed back! can't wait to work on A3