I am stingy with my star ratings. I don't like that I have to give a 0 star map a star to explain WHY it is terrible. THIS IS A GREAT MAP, a brilliant build.. There are a few texture glitches, but play this with a good team, and you can overlook the them, they are so minor. The gate scheduling is a uniquely brilliant concept, rather than ABCD hold points that ruin mVM maps. The trains run on time too. The front arena; the Bot spawn is a good size, the multi-level traintard and gate access bots must reach to take the express train to our base is fun. The approaches are spaced out so a small, well trained team can adjust and assemble are well timed. The final approach at the Control point are managable, and always lead to a dramatic and satisfying finish. This is a thoroughly tested 5 Star map, hands down. Well designed. Well crafted. Well balanced. A great concept, well conceived and populated with great consideration for nav points and poulation (bots). We test maps. this was a favorite from it's inception. Trust Me.