Updated to Alpha 6 (Feb 17, 2020):

General changes:

  • Like in version Alpha 5, everything were remade from scratch.

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Updated to Alpha 5 (Jun 11, 2019):

General changes:

  • Like in version Alpha 4, everything were remade from scratch.
Updated to Alpha 4 (Sept 28, 2018):

General Changes:
  • Remade everything from scratch to make it less confusing
  • buildcubemaps

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Updated to Alpha 3 (Aug 13, 2018):

General Changes:
  • New ground and rocks textures
  • Optimised the payload tracks, even if it's longer at the end...
  • More props for gameplay purposes
Capture Point:
  • Enlarged the area:
    • Instead of "falling down to a pit" end, the payload will explode in front of the spawn
    • Moved the spawn closer to the point
    • Defense balance
Middle Area:
  • Adding a new underground path
  • Player clips fixes
  • Removed some confusing pathways

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Updated to Alpha 2 (Aug 5, 2018):

General Changes:
  • Renamed the map to Torrid since there is another community map named Temper
  • Minor detailling for gameplay purpose
  • Spectator cameras
Capture Point:
  • Ammo and health pack balancement
  • Defense adjustement
  • Fixed a windowed spawndoor on the BLU team
Middle Area:
  • Major adjustement
  • Few clips/player clips fixed

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