thief_tiftid_mc22 _a1
This is cos_pilfer but if it was made in 1999
A map inspired by the map cos_pilfer by asd417.
It was made for Microcontest 22: Solids, where only 199 solids or less were permitted in a map for it to qualify for the microcontest.
As it turns out, I only just made it with 198!
I took inspiration from '90s and '90s-style maps, and unlike most microcontestants, elected to build most of my map with brushes.
This means you'll (probably) experience actual decent framerates, which many of the other maps will probably lack.
The skybox is mpa118 by Karatekaefer. It's very '90s!
I tried a variation on pilfer's layout, where to stop the enemy team from getting your flag, you hold a little further backward or further forward from mid than you normally would. This should hopefully encourage a more back-and-forth gameplay loop.
There's also water. You can't drown in it, which is nice.
It was made for Microcontest 22: Solids, where only 199 solids or less were permitted in a map for it to qualify for the microcontest.
As it turns out, I only just made it with 198!
I took inspiration from '90s and '90s-style maps, and unlike most microcontestants, elected to build most of my map with brushes.
This means you'll (probably) experience actual decent framerates, which many of the other maps will probably lack.
The skybox is mpa118 by Karatekaefer. It's very '90s!
I tried a variation on pilfer's layout, where to stop the enemy team from getting your flag, you hold a little further backward or further forward from mid than you normally would. This should hopefully encourage a more back-and-forth gameplay loop.
There's also water. You can't drown in it, which is nice.