Theory a18

3CP Attack/Defense

  1. tyler
    It's my theory on what good 3cp attack/defense should be. RED team has a shortcut to A until BLU caps it. BLU gets a forward spawn after capping B. It's useful to have engineers. I don't think you can avoid it in this game mode.


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Recent Updates

  1. a18
  2. Adjustments to A and B, mostly
  3. New B, and other changes