Out of Alpha!
Fixed gamemode - spawn times, spec cam, cap time.
Moved spawns closer to point.
Added fence underneath point walkway.
Made spawn doors smaller and fixed enemies holding doors open.
Made spawn windows bigger.
Shrunk heal ramps.
Removed boulders.
Removed many roof obstacles.
Made all minor props non-solid. (windows, doors, ect.)
Slightly flattened floor displacement.
Overhauled lighting and changed skybox.
Texture changes and minor aesthetic additions.
Minor optimization improvements.
Slightly moved pillars and surf roofs.
Added and evened out the spawn locations.