Changelog:
  • Additional Details
  • Workshop upload
Changelog:
  • Optimisation
  • Additional details
  • Minor bugfixing
Changelog:

  • More detailing
  • Overtime bugfixing
Changelog:
  • Replaced the truck asset
  • Additional detailing
  • Compiling issue fix
Changelog:
  • Added Skybox
  • More detailing in mid and the bases
  • Fixed some overtime problems
Changelog:
  • Fixed red marker not resetting on hud
  • Fixed a prop collision
Changelog:
  • Main artpass of the map
  • Custom models for the cart and track end
  • Working markers on the hud

b1 exists but was an internal version
Changelog:
  • Changed mid back area to fix sniper sightlines
  • Changed some cars to use Asian cars
  • Changed the bells of the train with a Japan bell (still wip, temporary sound)
Changelog:
  • Made the cart go fast until the furthest point it went (before was until mid is reached)
  • Fixed both teams being present on the cart starting the countdown when in overtime
Changelog:
  • Permanent switch to the new version of the gamemode
  • Added 30 seconds to the timer
  • Made part of the end area zone as a small highground for defenders
  • Fixed bamboo props lighting
  • Removed zone overlays