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72hr Jam 2024 tcad_august10172_24 a1c

Are you a trick or treater or are you a jolly fellow?

My entry for the TF2maps 2024 winter 72 hour jam.

If you were pick between a favorite holiday (provided that was halloween or christmas), which one would you pick? Better yet, what would it be in it for you to fight for a side?

Welcome to Territorial Attack Defense where both teams takes turn fighting each other's bases until one team wins on offensive. This maps takes advantage of the fact that both sides have a unique defending area by giving each area a unique theme; in this case a halloween village for red and a christmas sprawl for blue.

Custom content used in this map:
My TCAD logic prefab
Spiffy360's winter/christmas pack
Diorama metal by @Sprinkles The Opossum
Medieval brick + cobblestone wall edits by @RatsInYourWalls
The rotunda asset pack
Custom dev textures from BAMF
Edit of a valve texture
Author
August101
Downloads
62
Views
134
First release
Last update
Category
Attack/Defense CP

More downloads from August101

Latest updates

  1. a1c

    Adjusted the Red building side route to have more open areas Removed the Blue's red spawn initial highground to prevent sidelining the entire blue team Adjusted Blue's blue spawn slightly
  2. a1b

    Adjustments to the blue highground flank to be less beneficial to red Added a new high ground to from blue point Added more clipping in Blue stage More detailing in both areas
  3. a1a

    Updated to use more proper temp map name Added a route between the red sewer and the red road Added Spells! > They turn on after the first set (so both teams must win a defensive for them to enable) Adjusted respawn times for offensive and...