tc_babel _v4
5372x5372 HU TC map? Now you're speaking my language!
A very strange TC map rescued from the clutches of the demi-devils.
In an attempt to confuse players less than usual, the capture points are all given letters, and mid is very simplistic and contains doorways into all four points.
The final A/D round has been completely removed because it's really confusing for people trying to wrap their head around the gamemode.
The map is very, very small - only 10 seconds of walk time between your team's capture point and that of the enemy team. Since the respawn time is also 10 seconds, this will hopefully mean that after fighting the enemy team off your capture point, you can rally forward and attack theirs.
To prevent rolls from being too common, contesting the enemy point will set their team's respawn wave time to 4 seconds.
In an attempt to confuse players less than usual, the capture points are all given letters, and mid is very simplistic and contains doorways into all four points.
The final A/D round has been completely removed because it's really confusing for people trying to wrap their head around the gamemode.
The map is very, very small - only 10 seconds of walk time between your team's capture point and that of the enemy team. Since the respawn time is also 10 seconds, this will hopefully mean that after fighting the enemy team off your capture point, you can rally forward and attack theirs.
To prevent rolls from being too common, contesting the enemy point will set their team's respawn wave time to 4 seconds.