Added small health and ammo pickups in the "orange rooms" next to the point
Added a small room with one way glass leading to flank to the respective team's "orange room"
Changed the decals under pickups to be more visible in neutral areas
Promoted 1 small health kit to medium
Added a resuply cabinet next to the third exit
Added light sources to dark areas
added a new flank
This is the last update before playtesting, i found out the map was very large for koth becouse i don't play much koth. I don't know if i could salvage it but i'll probably still update it after i get feedback.
Added patch overlays to ammo and health packs
Added a small health pack
fixed blue team having LONGER RESPAWN TIMES becouse IM STUPID
more props/cover
improved flank
deleted 2 decals.
Changes:
Added team coloured lighting
Scattered props around the map
Improved spawnrooms
added 4 decals
Tweaked the respawn and cap times

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  • Fixed a, uhh, slightly problematic sightline
  • More detailing
  • Random fixes here and there
(i should have merged a1c and a2 together but oh well)
more cover at mid + 2-3 small fixes

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this update just polishes the visuals slightly and fixes the bugged lighting

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