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Stunwater a2a

Revamped pretty much most areas of the map, these include:
-Reduced the amount of stun pits
-Made the point's stun pit a kill pit
-Added a water pipe on a side route
-The chasm in between the point and team structures stuns but now kills a lot faster
-Props placed in said chasm can allow for an escape if pushed into it
-A new staircase lets other players get into the top of the team structure
-BLU now has an equally-lame spawn as RED
-Added a few light props
-Changed skybox lighting
-Added cover to counter some Sniper sightlines
-Shifted the mid-bridge down so other classes can walk on it
-Added pipes
-Removed the secret room
And more!