Stormy hill

Stormy hill A5B

A5B is here!

"what happened to A5?"

doesn't matter

here's the changes

-applied textures to the blu spawn

-added a small cabin next to point A

-added textures to the first sewers, they'll be better in A6

-removed that shitty cabin

-added a small station from A to B, i felt like it was just too open

-changed the B bridge's roof to a round glass roof

-point C is now inside a closed room with windows

-closed all ways of going to B before A is captured, including sewers. So players can stop getting lost

-added many signs so players don't get lost

-fixed control point cap times

-fixed spawn times

-whew, what an improvement. I hope

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many new additions:

-displayed capture areas

-new blu spawn exit

-water texture fixes

-fixed respawn times

-fixed some sightlines

-added more indicators so players dont get so lost

-increased setup time

-decreased capture time for last

-added a cabin in the way to mid

-increased capture are in mid

-changed the flank to last so blu players dont directly end up in red's door

added some cool windows (because i felt like it)

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now it's compiled for both LDR and HDR
very quick update, fixed some clipping and packed so some props dont come as errors to others.