Stormblitz a1b

A 4cp snow themed payload map that experiments with height variation

  1. a1b update

    a1b update changelog:

    - Modified respawn wave times slightly for both teams.
    - Moved around health and ammo pickups, particularly around A and D.
    - The sizes of some health and ammo pickups have been changed, mainly from small to medium or vice versa.
    - Removed the medium ammo box on the flank building on the right that leads into D.
    - The cliff displacements to the right of B have been made more distinct.
    - Added two crates for Red to climb up to gain some high ground over Blu where the gap in the fence was before. This should block a powerful sightline that went right up until blu's spawn.
    - More optimisation by making the roofs of some areas around A skybox to lead to better
    - The large room upstairs in one of the flank route into B has been shortened, and the container prop and the health and ammo pickup have been moved further left. I have created a room where the area used to extend to and detailed it.
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