-Set the Tank spawning delay to be on a per map basis (check README for info)
-Added a flag that changes the HUD type from Payload to CP when the Tank is destroyed & Bomb is deployed
-Fixed a bug with the bomb carrier not able to cap a point once the bomb had been dropped prior to being picked up by the player
-Updated Giant spawns to have buffs based on Mann VS Machine buff timer (15secs = Backup effect, 45 seconds = regenerative health, 90 seconds = crits, 180 seconds = concheror effect.)
-Added a new section to the README file to better explain giant mechanics & loadouts