After a decent chunk of feedback and fizzling around, I decided that the first point needs an entire new design. The current one just isn't bring in the results I want it to bring; It isn't fun, and it is the primal factor as to *why* the second point feels like such a huge slog - atleast that's what I personally believe. The hill part seems fine.
So, the first point is now entirely revamped alongside of the "entrance" to the second point.
Given it's entirely new, I expect it to be lightly problematic; we will see.
- First point has been entirely remade
- 3rd cap should now have slightly less right angles and feel less clunky
-fixed some sightlines
- made blu spawn a bit bigger + the left spawn exist should now lead to a highground making it less vulnerable to be camped
- various misc fixes including fixing the fucked playerclips