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Splitrock a6

Custom gamemode featuring domination-style gameplay with an attack/defend twist.

Welcome to cp_splitrock, a symmetrical map featuring a unique spin on domination-style gameplay. Here's how it works.
  • Each team starts with a locked home point. The game is won when this is captured.
  • There are three center points (A, B, and C) between Red and Blu.
  • At any given time, if one team controls any two of the three center points, the opposing team’s home point is unlocked.
What could go wrong? Join me as we hammer an untested and unproven concept into something cool and truly unique. I plan on releasing a prefab for this gamemode once this map leaves alpha, once I have feedback for polishing and balancing the experience.

Versions
  • cp_splitrock_a6: First upload. Alpha layout with placeholder props, lighting and art.
Resources Used

tf2maps.net Construction Pack (The Construction Pack Team)
Extra Gameplay Overlays Signs Pack (LizardOfOz)
Large Pipes v2 (AsG_Alligator)

…With gameplay inspiration from Moonrat’s 4cp Symmetrical Push Prefab and Muddy’s cp_shelter.

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Author
The Lorax
Downloads
24
Views
100
First release
Last update
Category
Domination CP

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