Added three new powerups: Battalion's Backup (+20 HP, -35% dmg Buff for 10 seconds), Ubercharge (Ubered for 8 seconds), Crit-a-Cola (Mini-crits for 8 seconds, marked for death after attacking)
Optimized framerate with Hint+skip and areaportals
Fixed double Medieval fanfare at round beginning
Stage 1
Added terrace on left side of castle
Changed textures of BLU's spawn cavern
Opened up area between 1st and 2nd CPs
Fixed BLU's magic spawn rock being blockable
Raised ground level around the capture area / entrance of RED Keep
Stage 2
Reduced cap time of last CP to 2.5 seconds.
Added new resupply locker in forward spawns
Added lights near resupply at BLU's first spawn
Other powerups
Invisibility Watch (Cloak for 8 seconds)
Concheror (Regeneration, Speed Boost and Vampire buff for 10 seconds)
New Stage 1: Featuring lots of snow. Also, now is 3CP (from 2CP).
New Power-ups: Pick up the Soldier's Concheror, Heavy's Dalokohs Bar or Spy's Invisibility Watch.
Spy Can Die by Fire: Spy is banned from the map. Any time you pick the class you're sent to a snowy hellscape. (Where you burn, and perish ya sleuthy-scum!)
Soldiers can build Rage in spawn by attacking the dummy.
Other stuff:
Adjusted some spawn packs
Raised the final CP in stage 1 so players won't take fall damage.
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