Spaceball

Spaceball 2025-05-26

CHANGES FROM A14:

  • New music! Thanks to Denys Brodovsky, Chronox, and Klabauter for the new 2nd, 3rd, and Sudden Death period BGMs!
  • Sudden Death works this time, I promise!
  • Added some more stuff to mid
  • MAOR HELTH
  • Remade the "thingys" in the goal areas. Now they're control towers, perfect for ambushes!
CHANGES FROM A13:
  • Completely remade the mid
  • Added an obstacle to the glass floors just in front of the goals
  • Intermission ads now play on random shuffle, so no more repeats
  • Made the "Call Now" commercial a little louder
CHANGES FROM A12:
  • moar commercials!
  • commercials now play at random
  • added bumper pylons that will bounce the ball out of corners in mid
fuck off hdr, nobody likes you, nobody wants you
CHANGES FROM A11

  • Increased gravity to 0.7, up from 0.4
  • We're back to 3 minute rounds.
  • Respawn time now increases for every goal scored by a team, instead of just every few goals. The more your team scores, the longer they'll be sidelined when they die.
  • Commercials! A "commercial" will play during the intermission, to make the long, torturous, fifteen seconds of downtime seem less tedious
finally spaceball has what it most desperately needed
CHANGES FROM A10:
  • Added a pictographic communication that most of Soldier's weapons wont work, and that the Demoman shields are b&
  • Also, no more cloaking for you, Spy.
CHANGES FROM A9:

  • Shortened periods to 2 minutes down from 3
  • Fixed issue with the REJECTED and GOAL! screens displaying on top of each other
CHANGES FROM A8:
  • Reworked spawntimes. We start at 3, then as a team scores goals their times get longer.
  • Reworked how the skybox spins. Now it's less nauseating, and faster, at the same time!
  • Reworked the lighting in the warp hallway. Now with less epilepsy!
  • Reworked the timing on Intermission. Now it's only 15 seconds
  • Reworked the sound file formats. From broken MP3s to perfectly functional WAVs
  • Added some legal stuff that apparently I really should have had in there before
CHANGES FROM A7:
  • Shrunk size of scrolling lights in the warp hallways
  • Skybox now moves so slow it stutters