- redid huts cause why not?
- closed off the most annoying sightline, allowing me to redo the huts and open up the map more
- more changes to cave
- packed stuff properly hopefully
- threw some stuff in from the beta cause why not
- added a new route i also added in b1 just for consistencies sake
- experimental changes to cave to make it more interesting / useful
- minor clipping changes and other stuff
- fixed team side thingy
- yeeted some scout jumpy spots
- made the bad route more appealing w/ health and some contested high ground
- opened up cave a lil more
- some other stuff
- fixed a sightline
- added small health to the middle of cave
changes mainly based on feedback from a highlander test on rgl.

- returned pickups to mostly where they used to be
- added some pickups
- lowered jump blocker
- opened up a window in the building and added a prop climb
- made the lobby outside of a cave a smidge smaller
- raised the height of the doorways in the middle route
- some other stuff i'm sure
- tweaked the roof
- tweaked some pickups
- fixed some stuff