Sierras

Sierras a2

General goal for update after playtest: more cover and harder time to reach highground spots so that more classes can exist on the map

changes to map starting clockwise from blu spawn:
  • added additional door and expanded area next to blu spawn to provide more safe space for blu initially

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  • pushed back the access for blu high ground over mid, now requiring a ledge jump20241209175931_1.jpg
  • expanded building next to track to provide more fun little gameplay space with cover
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  • simplified the building flow at the end of the tracks
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  • moved bridge vertically to again simplify player flow and to create new flank into red boathouse
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  • also changed full healthkit to medium health kit at red boat house

  • pushed back prop jump distance to delay red reaching highground time
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  • changed red highground to be shorter and more forward towards mid
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  • changed the side room next to red spawn
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  • added more cover for blu and red near the frozen pond
  • added additional covered route by bringing building forward20241209190305_1.jpg