Short

Short A3V1A

Sorry for the janky A1 release, but at least we have a playable version now!
Alpha 1A Changelog:
General:
Fixed the non-existence of func_respawnroomvisualizers
Fixed teams not switching on round win
A:
Fixed cp_A trigger size to remain inside the darkened area
AB Connector:
Removed the janky doors/areaportals (You can now walk from A to B before A is capped)
Removed an exit from the right building
Added an exit from the right building that connects to point building
Changed the layout of left building

Edit: Added the Photos from A1 just so if someone wants to see the map slowly change version by version they can. Added 11/23/2023

Attachments

  • A Cavern.jpg
    A Cavern.jpg
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  • A.jpg
    A.jpg
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  • B.jpg
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  • Overview.jpg
    Overview.jpg
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