This beta introduces the mythical, legendary and (non-existent?) wooden beams. Beams have been added to several rooms in both bases, giving a more lively look to them. Additionally, the sewer room has seen an overhaul in looks. This should make the different rooms identifiable easily. Also the intelligence has been lifted with a platform. Hopefully this can nail down a "fake" look to the ground underneath the intelligence yard.
Additionally, the map has received a lighting overhaul. All the regular lights in the previous version are gone. Spot lights have replaced them, so the interiors wont look as flat. The environment lighting has also changed, with the angle more closer resembling the skybox sun's position (here's a secret: it's just hydro's lighting). This was my first time messing around with spot lights, so some odd looking lighting is to be expected. Don't ask me what happened with that BLU shipping container, I have no answers.
Overall this update should make the beta versions feel more "beta" than the previous versions. Several other details that I haven't mentioned are also in. One thing to note is that during the middle of making this beta, I researched more images of shipyards for reference. I found a couple of things that peaked my interest, so expect some changes to the background details.
Either way I'm happy to get beta 2 out of the way for another playtest, need some more feedback.