Serenai

Serenai A5

Updates for A5:
- added cover to point
- updated size of capture zone
- changed routes to tower from spawn (now going through chasm).
- relocated ammo packs in the tower (as in there's two now)
- removed health pack from center of chasm
- changed room leading towards tower from spawn
- upgraded ammo near point from small to medium (now closer to point at new shed).

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Updates:
- Added small cover back to cap zone.
- Removed crates around cap zone.
- Changed height of doors at cap zone to +64 above and added guard rail
- Increased height leading up to point by 64, adjusted pit for change as well.
- Added Sniper Battlements
- Removed path from chasm to behind point
- Added path from chasm to main fighting area
- added height to tower.
- Increased area rooms behind tower.
- Added secondary path towards Behind tower room.
- Added some distance near cap zone but removed space from spawn to cap zone.

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Updated Images?

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Updates in this version for A3:

- Moved the Blu Resupply locker over 256 units (was in a wall)
- Removed cover from around the point and mid
- Shortened the chasm by 64 units
- Changed layout of paths from chasm to the point to feature a more playable layout.
- Opened area for path from spawn to lookout tower.
- Removed third path from spawn to chasm
- Moved Water to center of area to avoid "devastating drop".
- Changed some health locations and amounts near the basement and chasm bottom.
- Other things.

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In this updated version (a2):

The cover was removed from the map
Route to tower changed.
added 512 blocks to point, and increased width of map

Still no announcer, using ABS's pack