Saturation

Saturation a11

B:
Hopefully fixed the doors closing on people when they shoudn't
C:
Added hazard tape to indicate rollback
A:
Removed the broken textures for the doors
B:
Fully clipped the rock-block
Added some more pickups in thee big building
C:
Fixed Z-clipping
Rerouted the hill to path through the other side of C instead of being entirely isolated from it
Due to this, some signs have been rearranged
Clipped off the cliff tops
D:
Fixed a misplaced path_track being a bit too high
Fixed Z-clipping spawn doors
Developed the area out of red spawn
At both ends of D
Increased red respawn from 9 to 11

Red respawn reduced for A,B,C from 9 to 5