Saturation

PL Saturation a11

Hadull

L2: Junior Member
Oct 29, 2021
74
19
Hadull updated Saturation with a new update entry:

Updates:

A:
Removed the broken textures for the doors
B:
Fully clipped the rock-block
Added some more pickups in thee big building
C:
Fixed Z-clipping
Rerouted the hill to path through the other side of C instead of being entirely isolated from it
Due to this, some signs have been rearranged
Clipped off the cliff tops
D:
Fixed a misplaced path_track being a bit too high
Fixed Z-clipping spawn doors
Developed the area out of red spawn
At both ends of D...

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Hadull

L2: Junior Member
Oct 29, 2021
74
19
Hadull updated Saturation with a new update entry:

Updates:

A:
Sign no longer floating off of the wall
Added a drop down out of blu spawn into the cave
Added more illumination at the point area
Downgraded a full ammo to a medium

B:
Relocated some pickups
Extended the cliff a bit

C:
Added some more areas to guide players to the cool waterslide
Lowered a wall to let in more light

D:
Upgraded red's small ammo to a medium

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Hadull

L2: Junior Member
Oct 29, 2021
74
19
Hadull updated Saturation with a new update entry:

Updates:

A:
Added some track props

B:
Upgraded a small ammo to a medium
Fixed a coupled unscalable triangles
Made an arrow dissapear when A is capped instead of B
Updated door's texture that closes after A is capped to show no-entry
Added a full ammo

C:
Turned the big pillar into a shack
Downgraded a medium ammo to encourage more forward positioning for engineers
Added some barrels
Cut some corners
Removed the big blocker to let spies through

D...

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Hadull

L2: Junior Member
Oct 29, 2021
74
19
Hadull updated Saturation with a new update entry:

Changes:

A:
Raised the door frames in blu spawn
Restructured the drop down to make it more appealing
Remodelled a house
removed some in-grown rock
Reduced thickness of the building walls
B:
Area after the drawbridge as been converted into a cave
Removed some pickups
Reduced the thickness of the building walls
C:
Reworked area around the point
D:
Reoritennted to accomodate changes to C
Reduced thickness of the building walls

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Hadull

L2: Junior Member
Oct 29, 2021
74
19
Hadull updated Saturation with a new update entry:

Updates:

A:
Repurposed "death-box" into a spawn for BLU when A is capped
Removed a wall in the cave
Unclipped some roofs
Added a ledge to climb onto at the slope that leads into the water
Removed a fence prop
B:
Door at the spawn house closes when A is capped with no delay
Redid the displacements
Added a slope to get into red's and blu's building easier
Downgraded a ammo and upgraded an ammo
C:
Fixed the broken spawn door lol

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